I have enjoyed many roleplaying game and systems, but I would have to say I have been a fan of Dungeons and Dragons since I was exposed to it in the third grade. I am a fan of most editions to the game, but the 1st Edition D&D was my favorite edition!
What made you want to become a DM/GM?
I wanted to be able to tell a story; I think that D&D adventures are a good medium for me to tell a story, and also give me an opportunity to bring it to life for players to interact in it. I liken the experience to being a director of a film where you guide the players through a scene and allow them to improve their character's actions.
How much prep time do you conduct before a gaming session?
I normally prepare a few days in advance of my sessions. I do not normally DM "on the fly". I feel like you do a disservice to players if you do not put in the effort before the session. It helps cut down on DM stagnation/lag.
What is one of your most memorable moments running a game?
Man, there are too many. But a recent one was when I was DMing at a convention in Wisconsin still moves me. After running a D&D Epic game, all my players at the table asked if I would autograph their Players Handbooks. One of the players came up to me after the game and said, "In the years I have played D&D, I have never had an experience like that. Thank you". It definitely moved me.
Do you do anything to set the mood or atmosphere?
I do. I like to describe what happened at the last session and lead it in to the current session. I also write my lead ins on my private FB page that I create for each game campaign. I also like to write short posts called EPISODICs that help amplify the gaming sessions.
What's one tip you would give to other DM/GM's out there?
Always be willing to improve your DMing. Be receptive to CONSTRUCTIVE criticism. Understand that there are many styles of players, but the most rewarding DM xperiences are the ones where you can get everyone involved.
Any last thoughts for our readers?